About the Current State of Gaming

Here is something I read on OSNews that I find so true about games today! Being an old time gamer, I remember the hay days of gaming where substance and function were more important than form. These include the Lucas Arts game series such as monkey island in all 3 incarnations, full throttle, day of the tentacle but also oldies but goldies like Captain Keen in all their pixel glory. Most platform games focused more on gameplay and story rather than form, and where the ending was a bit more than 10 sec movie clip that barely makes up for the hours of play.

Just thought I’d put this out there as well since I tend to agree that the current state of gaming is in dire need of substance over form if it is to keep a following in the 25+ age bracket.

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